We're currently working on several open projects which will all end up creating the upcoming Plastic SCM 2.0 release.
Some of the changes and new features have been already highlighted weeks ago (what's next).
The feature I'm currently working on is the new GUI. We're about to start using it internally this week, so I expect some usability feedback coming from the team. The new appearance introduces a big change from what you've previously seen in Plastic, trying to hit several targets:

- Create a better interface to handle multiple data views
- Design it to make it attractive to users
- Simplify retrieving information from the tool, making most common operations easier than before
- Open up new integration possibilities with third party tools and even new Codice developments creating some sort of virtual canvas to place windows.

The results of a still really pre-release version can be watched here:


Hope you liked it and stay tuned for updates!